Realtime
Supabase provides a globally distributed Realtime service with the following features:
- Broadcast: Send low-latency messages between clients. Perfect for real-time messaging, database changes, cursor tracking, game events, and custom notifications.
- Presence: Track and synchronize user state across clients. Ideal for showing who's online, or active participants.
- Postgres Changes: Listen to database changes in real-time.
What can you build?
- Chat applications - Real-time messaging with typing indicators and online presence
- Collaborative tools - Document editing, whiteboards, and shared workspaces
- Live dashboards - Real-time data visualization and monitoring
- Multiplayer games - Synchronized game state and player interactions
- Social features - Live notifications, reactions, and user activity feeds
Get started
- Getting Started: Set up Realtime in your project and send your first message.
Examples
- Multiplayer.dev: Showcase application displaying cursor movements and chat messages using Broadcast.
- Chat: Supabase Library chat component using Broadcast to send messages between users.
- Avatar Stack: Supabase Library avatar stack component using Presence to track connected users.
- Realtime Cursor: Supabase Library realtime cursor component using Broadcast to share users' cursors to build collaborative applications.
Resources
Find the source code and documentation in the Supabase GitHub repository:
- Supabase Realtime: View the source code.
- Realtime: Multiplayer Edition: Read more about Supabase Realtime.